Tomorrow I'll be finishing up a class in 3D Modeling from Lonestar College here in Tomball. It's been an interesting experience, and I picked up quite a bit on the concepts behind creating 3D objects on the computer. I do a lot of work in DAZ 3D, Poser and Bryce, but usually start with downloaded objects and figures then manipulate them to my liking. I always wondered though just how these starter figures were created, thus my interest in the class.
The software used in class is 3D Studio Max, a very potent program that allows you to create just about any object from scratch, be it buildings, people, animals, aliens, or just about anything else. The only downside is the cost, four thousand big ones. Unfortunately the company who makes it, Autodesk, doesn't make a lite version, such as what Adobe does with Photoshop Elements, which does almost everything most people want to do but without the horrendous costs of Photoshop CS. This is akin to being satisfied with a Toyota while leaving the Ferrari for the wealthy enthusiast.
I have a couple other pieces of software that also claim the capability for 3D modeling that I want to smoke test. The hope is they'll end up being able to do what I want. I had the 30 day trial version of 3D Studio Max, but try as I might, I never could find just where they buried the datestamp that made it impossible to reload it after the trial period ran out. And wiping the hard drive and reinstalling the operating system, or buying a new computer every 30 days, just didn't seem practical.
I'm not sure what I'll take next, though I'd love to take a class in Photoshop if it's offered. In the meantime there's always Handgun Proficiency.
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